Obidnyk M. Methods and means for filling highly detailed three-dimensional scenes

Українська версія

Thesis for the degree of Candidate of Sciences (CSc)

State registration number

0413U005689

Applicant for

Specialization

  • 05.13.05 - Комп'ютерні системи та компоненти

27-09-2013

Specialized Academic Board

Д 05.052.01

Vinnytsia national technical university

Essay

The object of research is the process of painting high-detailed three-dimensional scenes and their components. The goal of this work is to increase productivity of the process of painting high-detailed dimensional graphical scenes by simplifying calculation and its hardware implementation. Research methods are theory of numerical methods, interpolation, linear algebra, spherical geometry and computer simulation. Theoretical results: first proposed a method independently calculate the intensity of the color components. This method improve performance by parallelization of computational process. A new method for identifying highlights is proposed, which takes into account the relative position vector and normal vector halfway. It can improve the accuracy of identification. Proposed new methods for additional triangulation, which differs from existing by simplified calculations. Improved methods for rapid normalization of vectors, that fitting the bumps and landfills, which allows to simplify the computing process. The practical value lies in developed algorithms, software and hardware for accelerated normalization, spherical angular interpolation of vectors, identification of flare and additional triangulation, the structure of computer systems for imaging high-detailed three-dimensional scenes. The stage of implementation - the main results are used in enterprises "ГП НИИ "Гелий", "UkrAviaZakaz Ltd", "НПФ "Тетрис плюс", and in educational process of VNTU. The field (industry) of use - computer graphics, design, automobile and aviation training devices and so on.

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