Honta V. Graphic technological means for the development of spatial awareness

Українська версія

Thesis for the degree of Candidate of Sciences (CSc)

State registration number

0419U004992

Applicant for

Specialization

  • 05.01.01 - Прикладна геометрія, інженерна графіка

31-10-2019

Specialized Academic Board

Д 26.056.06

Kyiv National University of Construction and Architecture

Essay

The basic components and psycho-physiological properties of the construction of the mental process of spatial representation were determined. On the basis of the analysis of graphically-oriented techniques, a typological hierarchical arrangement of methods and technologies for the development of spatial awareness was performed. The basic forms of presentation and technological formalization of the general methodology for the development of spatial awareness, which are reflected in the consideration of the main components of the structure of the tests and the detailed scheme of the established criteria and their components, are determined. In the work the comparative analysis of tests according to technological features was conducted, the results of the analysis revealed potentially possible unaccounted selected criteria of the existing tests and emphasized the importance of algorithmic analysis of the spatial awareness development tests. The combined algorithm of spatial awareness development tests was formed, the basis of which are four types of algorithms, the use of a wide variety of spatial problems and additional testing elements. The basic substantive requirements for the execution of the test tasks and the application of automated testing in the system of the combined algorithm of the spatial awareness development test were established. Investigated the use of specialized mobile applications as a new tool for checking and training the development of spatial imagination. Classification of spatial games as a necessity for the systematic integration of the game software into various training courses for technical, architectural, artistic and other specialties related to spatial thinking, because each game has its own peculiarities related to the ultimate goal of the game product and its strategy. A comparative analysis of mobile gaming software products made it possible to evaluate human abilities that facilitate the passing of the game and, in parallel, develop the human capabilities needed in professional activities. During the implementation of the graphic technologies for the development of spatial awareness some functional constraints (limited capabilities, the function of time, age of the person, the nature of information, profile direction, psycho-emotional disorders, chronic intoxication) and optimal structure of the filling of tests were determined. The influence of age characteristics, individual peculiarities of memory and the connection of the profile of the person to spatial abilities is considered. In determining the optimal structure and content of the spatial awareness development tests using graphic technological means, pilot research was carried out which includes five stages of scientific and pedagogical research: diagnostic, prognostic, organizational, practical and generalization, which form the basis of the general testing methodology.

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