Starkova G. The myth in cyberspace: ludological aspects of neomythology in contemporary culture

Українська версія

Thesis for the degree of Candidate of Sciences (CSc)

State registration number

0412U002829

Applicant for

Specialization

  • 26.00.01 - Теорія та історія культури

24-05-2012

Specialized Academic Board

Д 64.807.01

Kharkiv State Academy of Culture

Essay

The оbject of the research – the myth in cyberspace as a phenomenon of modern culture. The problem was investigated from the standpoint of cultural studies, with theoretical and practical sources. The specificity of the term «computer game» in modern scientific discourse is defined, refined and consolidated its semantic field, synonyms, and the accompanying concepts. The features of the theory of myths and game theory are analyzed in historical and cultural retrospect. Identified ways to implement the elements of classical and new mythologies in computer games. The field of knowledge is theory and history of culture, cultural studies.

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